Tuesday, 13 December 2016

Our Animatic

This is our animatic, I advise you have the sound off, simply as there is an error (we didn't experience whilst editing) where it makes a horrible noise every 10 seconds after the 4 second mark.

However, we chose not to include a backing track as the track has to be the we're officially using. And as we are both unsure, we'll choose to keep the song 'anonymous' at the moment. What our Animatic shows is a clearer story board and what we aim to make our various frames look like. What can be learned from using an animatic is that its very useful for planning as you can draft the kind of shot you need, however there is an artistic side to it to enhance what is going on in frame.                                                            

Monday, 12 December 2016

Opening sequence necessities

Setting:                                                                 Characters:

  • Sunny                                                           Main - Someone in teens
  • Morning                                                       Mains friend - Similar to main
  • Town/Village                                               Car driver - Anyone as character remains anonymous
Props to consider                                              Notes to Actors
  • Car                                                           Set in Ottery St Mary - Small town
  • Phone                                                       Main character - needs to be dressed in dull colours-
  • Daily household items -                            will be the only one using props - little dialogue in film
  • Spoon/fork/knives                                    Will have to do overtop narration for the majority of the
  • Cereal                                                       two minutes.
  • Alarm clock                                              Second character - Bright colours -Lively-very little
  • Headphones                                             dialogue, enthusiastic acting - In view for only 10-15s
  • Picture

Storyboard draft for final task

For our final task, we've been given the task of making a storyboard to summarise our task. On the storyboard we've written the vast amount of media terms we will be using for our camera, editing and sound.
Our story is about a teen boy who hates life and finds is just a frustrating never ending viscous cycle, however our short opening films the daily start of his life, where we open the sequence with establishing shots to set the tone, and use a lot of diegetic and non-diegetic sound. At the end of our sequence something happens to our main protagonist which will take a green screen to edit. Our opening sequence is an enigma its self as its the ending and opening. Stay tuned and our Animatic will be up soon to give you the idea of how the scenes/sequence will pan out.

Wednesday, 7 December 2016

Editing techniques


Graphic match and cut away are two very effective editing methods, and for me they will be used a lot, as in our opening sequence there is going to be a lot of movement in different environments - so we will need to use these shots to move on the frames so we can get our full intro into the 2 mins, and not bore our viewing audience. By spoon feeding them our character constantly doing one action throughout the whole sequence.

We will be using Graphic Match because there will be scenes where in real life they may drag on, but with this technique we can speed up the intro and keep the audience more involved, an example we will use is filming into an alarm clock and back out but into a different environment.




Cut Away will be effective to use as in our piece there will be a lot of things going on, and to help get these gestures across we will use the cut away affect, an example will be the car we use in a variety of shots, where we film the inner of the car whilst keeping the protagonist in frame, then cut away to get the characters view with the car in the background shot.



Thursday, 1 December 2016

Film opening analysis

The opening I will be analysing is; The Walking Dead

The Walking Dead is a TVseries (Horror/Drama) made by an American company, it is also vastly popular worldwide, and for me there is some inspiration of the opening sequence. As we are doing an opening on an unconventional teen skater who isn't quite like the rest, we wish to use scenic establishing shots which are quiet and empty to resemble our characters feelings.


In the first shot obviously there is minimum to see but a broken window with overgrowth to emphasise the lack of life or emptiness of the scene, the ident for AMC is well placed in order to take some attention of the shot but also not make it dull.


Our first shot of a character, in a bloodied up newspaper, where the words 'Atlanta' read to give you sense the film is American. Not much going on in this hsot to keep the film a mystery.


A lonely teddy bear lies in an empty shot placed on the rule of third line well. The shadow emphasises the light to create a contrast between light and dark to create happiness through the bear as you associate it with children, but the murky atmosphere of the film darkens the frame.


A cracking establishing shot with subtle titles stacked in the middle of the screen simply as there is nothing going on. The empty roads and litter flying about like hay bails suggest silence and emptiness - the exact feeling we are going for when we create ours. The fact that its also set in Atlanta (A busy city) is unconventional given that cities are busy where as this one is not giving it the creepier atmosphere enhanced by the mise-en-scene of the litter and empty roads.


The dark hallway shot with low key lighting gives better contrast as to what the film is about, being framed in a hospital the frame creates a more powerful effect to suggest something bad has happened.


The broken police station resembled by an establishing shot creates the atmosphere of emptiness reinforcing the films aims of a post zombie apocalypse, well placed titles look good due to the positioning and timing of the frame.


Mise-en-scene again still strong, littered roads and crashed vehicles on a long shot give better emphasis on how bad the situation really is.


The contrast of the frame gives it an essense of age which suggests time has come far from the picture we are seeing. Smart use of an establishing shot to show both highways and the ghost cars of which the audience can connote have been absent for a while. Giving stronger emphasis on what the film really may be about.


Nothing fancy 3 words down in quick succession gives away what the film is about, working really well due to the contrast being so low and dull. Really gives an old horror feel.

Cinematography - The various camera shots


AERIAL SHOT

 shot taken from an airborne device, generally while moving. The main source of light is behind the subject, silhouetting it, and directed toward the camera. 

ESTABLISHING SHOT

An ESTABLISHING shot is usually the first shot of a new scene, designed to show the audience where the action is taking place. It is usually a very wide shot or extreme wide shot.






















HIGH/LOW ANGLE SHOT





In cinematography, a LOW-ANGLE shot, is a shot from a camera angle positioned low on the vertical axis, anywhere below the eye line, looking up.Sometimes, it is even directly below the subject's feet. Psychologically, the effect of the low-angle shot is that it makes the subject 
look strong and powerful.



 HIGH-ANGLE shots can make the subject seem vulnerable or chicken when applied with the correct mood, setting, and effects. In film, they can make the scene more dramatic. If there is a person at high elevation who is talking to someone below them, this shot is often used.

HANDHELD SHOT



HANDHELD SHOT or hand-held camera is a video production technique in which a camera is held in hands as opposed to being on a tripod 






ARC SHOT




An ARC SHOT is a camera move around the subject, somewhat like a tracking shot. In mathematics, an arc is a segment of the circumference of a circle. A camera arc is similar, the camera moves in a rough semi-circle around the subject.










CLOSE UP/MEDIUM SHOT



A CLOSE-UP or closeup in film making, television production, still photography and the comic strip medium is a type of shot, which tightly frames a person or an object. Close-ups are one of the standard shots used regularly with medium shots and long shots.

In film, a MEDIUM SHOTmid shot (MS), or waist shot is a camera angle shot from a medium distance.









Monday, 28 November 2016

Camera work research

For filming our final piece, it is crucial that I learn all of these techniques for filming. When filming I will take into account these shots and keep on referring to them when shooting our task.

I may even make posts about them so I can show that i'm improving my skills and talk about what I have learnt from these experience.

Friday, 25 November 2016

Previewing film openings and getting ideas

For our opening we want to use a narrative over the top, whilst reatianing a story about soemones life. We aim to use many establishing and detailed shots to set our scene

Films that have ideas we like
-Zombieland - Narration
-Shaun of the Dead - Some of the shots / also British
-Inbetweeners - The narration / relatablilty / far less humour
-Walking dead - The idea of the empty but scenic opening shots

Yes, these films maybe in the thriller/zombie concept. But we're taking ideas not the overall genre
Another inspiration is Me before you, another drama in of which we plan to similarise with. We didn't copy it as we didn't know it existed till someone referenced it to us after previewing it. however know owning this knowledge we can go of a drama which follows a similar opening to us of which we can share and differ on conventions.

Friday, 18 November 2016

Idents

For our final piece we (I and Liam) will need a logo in which our film is represented by. Like warner bros. They have their iconic symbol which pops up before the film to give the audience connotations of how good the film really will be. Seeing as our final task will be a drama we will find an ident that fits.
This cat ident was our first draft, simply because its simple, unique and catchy. However after feedback and discussion people told us a "fat cat" wouldn't really be representative of a drama simply because it's to humorous.

What I can learn from this is that the ident is crucial for the audience to establish the genre and capability of the film, and if that your ident is not in any ways similar to your film then it could reflect badly on the company.

Obviously we can't use official idents, as the ident needs to be unique and one of our own. So what I will do is some research into the kind of ident you'd expect to see for a drama genre film.

Tuesday, 15 November 2016

Meet the Team

 For our final product (The 2-3 min opening sequence of a film) I myself are pairing up with Liam Heath, having split from our group of 4 as 3 is the maximum members you can have. Luckily for me Liam is a computer wiz having studied IT and owning Premiere Pro at home Liam will be a necessity for our groups edit, I however didn't study IT, but I do have very Arty skills, despite not taking Art as a GCSE nor A-Level.


In our group we have to split 3 roles, obviously not easy in a group of 2. Which is why we have chosen to share an aspect being Sound or Audio. We made this decision as we felt it was both of our weakest link in media, therefore to share it would allow us both to learn together to progress from the shambles we called our prelim task.


Profiles:


Aidan Walker
Cinematographer-Director
Watches comedic films;
Inbetweeners- Meet The Spartans etc.
(Also a huge Star Wars fan!)
Arty, studied drama so has knowledge in the film area already
Likes to play sport in free time
















Liam Heath
Editor-Producer
Watches horror films:
Saw - Childs play etc.
Very technical good with PC's having studied IT should be at an advantage
Likes to skate in free time




So as you can see, we should be quite the team both having some skills of which media will ask of, Me having the qualities to enhance our actors performance having studied Drama, and Liam who will be a computer Wiz having taken IT.



Thursday, 10 November 2016

My role for the final task

For the final task I will be taking on the role of the Camera man. This is obviously a key role to be as I will be responsible for the types of shots and angles. When taking photos I will have to bear in mind factors like the edits to the shots or clips I take. Having worked previously with camera work when I used too make videos for fun, and having my own instagram (which i'll link to give evidence). I will be hopeing to take these photography abilities with me into the filming I do. For me having the role of the camera is a tough one as there are many editing and camera based aspects like the composition ill have to bear in mind when producing these clips for our final task.

Going off this post you can now expect to see more updates of our final task planning and more evidence of me learning the top techniques for filming.

Idents of big companies

An Ident is a sign/logo shown in the opening sequence or trailer of a film to signify who the people that made it are. Its essentially just a visual stimulation so that people can identify the channel/company, which can also help people deter the films quality.

The idents design is crucial as its the main form of appeal towards the viewer, whilst representing the company, carrying its messages.
As its the brand of the company its vital the company stays on the good side of the viewer. Because of this many companies through the years have made major edits to their idents.


W.Disney Ident in the 90's
W.Disney Ident today
Take Walt Disney, a company who base films for the younger audience. Their ident used to be very bland and unappealing to the younger viewers. So after years of research, the ident was made more realistic, and more brighter in your face, the sign of the castle obviously to signify princesses and things which appeals to the younger audience. And because of this one little touch to the ident, Walt Disney draw thousands of people to the cinemas at the release of a new film. Where they flash their ident just so the audience know, they're in for a classic. But thanks to the tweaks, Disney is known to produce films which are fun for all the family, and instant classics.

Timeline planning

Incredibles | Opening sequence timeline
This timeline here is an example of The Incredibles opening. Timelines are very useful for the opening sequence as they allow full planning so that the editors know what to put in the film and at what point. So basically every small detail is put in the timeline so there are minimal errors. This kind of planning is effective and ensures the editor of what to put in and when, so that the intro flows smoothly.

Monday, 7 November 2016

AS Coursework

Task
Our final task is to film a two minute long clip of an opening sequence to a new film. Where we will analyse other films and follow there conventions to make ours similar to some of the top opening sequences on screen.

This task is out of 100 and is broken down into 3 categories:

  • 20 marks. Research and Planning
  • 60 marks. Construction
  • 20 marks. Evaluation

Preliminary Task | Final product | Evaluation

This is our final product for our preliminary task. I helped with the all aspects as we were let off and worked as a 4. My major focus was the planning of the actors and there posture as I took those skills from GCSE and adapted them into filming Media, But for our final With Liam Heath, I'll be doing camera and sharing sound.

Considering it was our first major bit of practical, I feel it went rather well. in this Piece I worked with Ruben Haywood (Camera) Dylan Fielding (Editing) Liam Heath (Sound) We had a mixture of shots and techniques which were effective. However It was rather jumpy, there was little dialogue and at some points you didn't understand what was happening and perhaps the skating dragged on a bit. Considering we had to ditch our first idea due to the lack of props which obviously for our final task we will be on top of. Some of the camera work was a little shaky, and the cameraman was visible at one point during the filming, which obviously we will focus on when filming the final. The exchange of dialogue was very vague and it was hard to tell what was going on over the sounds of the pool table and skateboards. There was also little sound effects or editing such as a title, credits etc. Which could have been involved to give the audience connotations of what the film was about, however that was what was intended by lack of titles as the skateboards and way the characters were dressed were signs, which all signified different things, to give the viewers an incense to what the film is about. Obviously this task isn't an opening so it will be very different to our final. And what we can learn is the lack of sound is an issue as it makes the film awkward in some scenes and sometimes, audio can be crucial for the genre or effect of the film. For us Mise-en-scene was big for us to involve and to do this we uses large quantities of establishing shots. And deliberately made the rooms the way they were, like the messiness of the bedroom.
For the camera work Ruben was very effective, he managed to keep the camera as still as he could and used a variety of effective shots and techniques such as 180 degree rule, shot reverse shot. Overall the filming was very good. There were minor errors but they were barely noticeable.
Dylan then proceeded to edit the film by cutting clips and piecing the film together to make sure it ran smoothly. this was important to Dylan as he spent lots of time ensuring the film had little flaws and errors. There weren't to many effects which can be improved on but considering it was his first major edit Dylan did rather well.
Liam on the sound was good, he bared in mind the realistic sounds like the cue hitting the ball and the noises of the door. An effective sound was the skateboards as it set the tone of the film. The only issue was the lack of over sound like music, which did lose its effectiveness in a way as there is little noise or sound effects. 
I helped in all these aspects but i mainly focused on the planning, such as where it was to be filmed, what the actors were to dress like and what they would say. For me the dialogue wasn't too amazing and there is definite room for improvement. But I felt the planning was very good, the scenes for the shots really helped Ruben get good shots, the actors were dressed in stereotypical skate clothes which was my intended idea. I made sure that the actors didn't focus on the camera as you would lose marks and the audience would notice, so my job was to make sure they stayed in role and avoided the camera. I mainly told them to act how they normally would as they are skaters anyway, and it would be hard to imitate the stereotypical skater dudes without causing smiles or awful acting which could have reflected on us badly.
Overall though, I feel the film went fairly successful. There is room for improvement which there obviously will be as its our first time doing things like this so we wont get it bang on perfect. But if we can take and improve our errors and perfect minor errors, we can use these skills to perfect and make our final task so much better, so that we can get the best marks possible whilst avoiding errors we could have made had we not done this task.
This task has helped me increase my skills in all areas and between now and my final I will be taking time to improve my filming and skills to get the best outcome for my final.

Sunday, 6 November 2016

Planning for the final task

For our final task we have been set the objective of filming an appealing opening sequence of a new film in which we will be using all our skills we have adapted doing our preliminary task. For this task I will be working with Liam Heath and we have drafted 3 ideas we feel will appeal as an opening sequence.

  1. Thriller
  2. Drama
  3. Horror
The reason we have chosen these is because in today's media there are many new released horror films in which we can evaluate and use to plan. Thrillers because in the news all sorts of spooky happenings have been occurring (clowns), so we thought that'd be a good fit. Or a Drama as they're all over our TV's these days and they appeal to the majority of the viewing audience.

In our most recent lesson we went through art of the title where we could see what was necessary in a good film opening, and that's when we decided to do a Drama based film as they seem to be the more appealing films of the lot. We reviewed a scene of the film "Shaun of the dead" where he walks to the shop. We feel this scene is effective for our title as our story is going to be based on one guys life and will have an narrative over the top similar to the Inbetweeners except less explicit and more serious.


Sunday, 23 October 2016

Wordbanks


Wordbanks are a bundle of word all related to one topic, in this instants I have chosen one to do with movies. This can help me plan what to use in film as it is related in some way.

Preliminary Task

For our final task where we will film a 2 minute opening sequence with our own idents, we have been instructed to film a short 2 minute clip of a scene involving an exchange of dialogue, a character moving across a room and an opening of a door. This is our preliminary task which is essentially preparation for the final task where we work with shots and techniques where we will be assessed on for our final task.

Here is a storyboard example of what our film for the preliminary will be. I will explain the shown scenes in this storyboard, however do bare in mind this storyboard will only be about 50-75% of the overall film we will take.
Storyboard pic 1: A low angle shot of a smartly dressed character walks across a corridor in which only the legs and a briefcase prop are seen. This will be the opening shot.

Storyboard 2: We see our second protagonist but not fully, only the shoulders and below can be seen and the shot focuses on the mans hand to create an effect of mystery, there will also be cigarettes on the table to show the characters position in the film.

Storyboard 3: Several shots of our main character, one shot taken high angle from a security camera view to give the sequence genre. The camera will then flicker to give the effect of the security camera, this shot will be followed up by a tracking over the shoulder shot, where the character can be made out where their identity is still unknown.

Storyboard 4: The shot still focusing on the table and what our second character is doing. The dark room will then be lit form the door as it opens and a silhouette of our other character will be scene in this shot reflected on the table.

Storyboard 5: We follow our character walking across the room where the briefcase is forcefully put on the table and opened to reveal a whole load of money to give away an idea of what the film is about causing viewing minds to denote the scene and use the several signs.
This will then be followed by a chain of dialogue in which is covered by an arc shot (still hiding character identity) where after 30 seconds our shot blacks out.

Storyboard 6: One protagonist walks out of a door covered by an establishing-long shot. The character coming out is unknown but we learn that the building belongs ot one of these men as its protected by a man stood outside the door who will be given strength and power by a low angle, long shot.

Thursday, 20 October 2016

Aspects of Composition in Media

Composition is a very hard term to define, but there are many aspects to the term hence why, Composition is seen as a set of rules to be followed or ingredients to cinematic success. It's similar to a chef and his/her preparation to a meal, here are 5 key elements of composition that I feel are most important.

PATTERN

In todays world there are patterns all around us if we can learn to see them that is. When the pattern is emphasised or highlighted breathtaking shots can be achieved, as can high lighting if the pattern were to be broke.




SYMMETRY

Depending on the scene or presentation of the image, symmetry can be a must or an absolute no go.       
Symmetrical shots with strong composition and a good point of interest can lead to a fascinating image. However, without the strong point of interest the shot can be predictable. Its better to experiment in these circumstances to see which shot works for you best. These shots only work if both sides of the image are exactly the same.      

TEXTURE

Images can be divided into two dimensional thing when texture is used, as the shot then looks like its come to life and is basically three dimensional.
Texture only works when light hits the given object at a interesting angle.
                                             


DEPTH OF FIELD

The depth of field shot is very similar to Bokeh. However this shot depends on the depth of shot as the composition is drastically impacted by the depth.
The shot can isolate a subject from the back and foreground (if a shallow field of depth is used), or it can put the subject in context by revealing its surrounds in a larger field of depth. 
Take horror movies for example when our main protaganist is facing the camera with a blurry image of our "killer" in the background shot.

LINES

Lines can be very powerful elements in an image, simply because they have the power to draw the eye to key focal points of the shot and impact the 'feel' of an image greatly.
Diagonal, Horizontal, Vertical and Converging lines all have different impacts on images which should be spotted and utilised to strengthen and impact the image.






This is important for me to learn, because it therefore means that when filming or taking a picture, for my media, I can refer back to this to enable the most effective piece I can do.

Wednesday, 19 October 2016

Aspects of Photography in Media

Rule Of Thirds

Rule of thirds is one of the most well known rule of photographic composition.
Rule of thirds is a very basic principle, it breaks the photo down to 9 small rectangles and what is does is pinpoints important parts of the image the lines are also very useful for positions in your photos.
There is a theory that if you were to have the subject of interest along the intersections your photo becomes more balanced and the viewing audience will interact with it more naturally.


Bokeh

Bokeh is a type of camera shot where all focus is removed from the background image to enhance focus on the main subject of the image the image blur is dependant on the length or the focus of the lens used in your device. It creates a spectacular image in where the viewing audience is only able to denote a small proportion of the image. 



Bokeh is important as it takes all focus off of the background image and focus' you on the main object, this will be important when taking snapshots of actors so we can focus on the actor and nothing else. it could also be an effective way of filming which will be important for filming.

Monday, 10 October 2016

Art of the title

Art if the title is a website full of thousands of movie opening sequences, we research this because it is helpful planning for our overall final piece which happens to be an opening sequence. It can help us find similar genre film openings so we can evaluate, and take key ideas to improve our opening.

It can help us with our planning, especially if we watch similar genre openings, just like you before me etc. I can use this site to now increase my deconstruction of openings.

Thursday, 6 October 2016

Film Cover Analysis



For Media Studies we have been set the task of evaluating and analysing film covers using a variety of techniques. These include semiotics, denotations and conotations.
Semiotics: Sign = Signifier
                           Signified

Sign: Anything that conveys meaning.
Signifier: Things that give meaning. I.e Word/image
Signified: What is evoked in the mind - mental concept.
Denotation: What you/the audience sees.
Connotation: Meaning that the audience brings to the image.

The GAMEPLAN
(Analysis)

Saturday, 1 October 2016

Match on Action

Match on Action is a type of film where the camera shot switches between two views but stay in tact so the follow up shot keeps in play with the subjects actions. For example, a man walking up to a door and turning the handle. This type of shot is used to enhance the actors actions and what and where they are. The shot is effective because it allows various amounts of shots without the viewing audience loose track of whats going on.


Here is an example of Match on Action. And one of our own filmed by Liam and Dylan     

Monday, 26 September 2016

The 180 Degree rule



180 Degree rule example
The 180° rule is a cinematography guideline that states that two characters in a scene should maintain the same left/right relationship to one another . When the camera passes over the unseeable line between both characters, it is called crossing the line and the shot becomes what is called a reverse angle. It's also a very similar technique to shot/reverse shot except it doesn't cross the line and uses a variety of shots and angles unlike shot/reverse shot, which sets the scene and focuses on characters reactions.

As you can see in this image there are a variety of cameras one side of the two actors, Camera D however is out of line as it ruins the shot and looks funny to viewers as it means both characters would be looking the same way, showing a minor error which can have big impact on films. The other 3 though, are all on one side of the line and give you the ideas of the shots you cant take with this technique,the camera can go as close/far and around the people as it likes, as long as it doesn't cross the 180 line boundary in-between the two characters.




Here is a film example of 180 degree rule from the STAR WARS series the episode: A New Hope. But what it gives us is a range of different shots, whats going on and character reactions without crossing the imaginary line through the middle. However, there is a section at around about 20 seconds where the characters swap sides of the shot, this doesn't break the rule because the camera doesn't cross the line as the shots are either angled just behind so its not directly behind or not their so it can continue the rule from the new perspective staying in rule guidelines.




Here is an example of our own 180 degree rule

Friday, 23 September 2016

Types of Camera angles in Film

In the film industry there are a variety of camera shots/angles editors use to gain effect in their films. What I am about to show you is the variety of Camera angles/shots and why they're used and how they are effective in the filming industry.

BIG CLOSE UP
Taken from: STAR WARS; Return Of The Jedi

The first shot is Big close-up this shot is basically used in film to introduce us to a character, get their facial expressions and get us the characters emotions. It can also be used to see the characters reactions when in confrontation with another character. It's also used to show the physical features of a human or object, what it does is make us aware of specific detail or create tension dependent on the type of scene or film genre for example in thrillers.






CLOSE-UP



The angle close-up is a head only shot where we are met by the characters face where we connotate the characters emotions and why the character is presented the way they are. This shot is most commonly used when a new character is introduced, so that the viewers can analyse the character to know what's in store. It's blurs out background to focus on the object/character to make us either feel comfortable or uncomfortable with them. It's also a very common shot in romances


MEDIUM CLOSE-UP



 STAR WARS: The Empire Strikes Back

Most common in dialogue scenes, the medium close-up camera angle takes us to a new level where we are given more than the face, but the background, where we can see what the setting is all about, in these shots background detail is minimal to keep your focus once again, on the character. However these shots have minimal detail because it's most likely you've already been inducted into the surroundings, and this way they can take your attention and put it into the dialogue. This is effective if the scenes dialogue is essential to the storyline.

MID-SHOT



STAR WARS: A New Hope
Don't get this shot confused with three shot (explained below) but what this shot does is focus on the waist up, just like the human eye would do at first glance. The purpose of this shot is to give us the idea of a characters body posture, expressions and not too mention the background which is crucial in films, the mid-shot is used very commonly and can be used when characters are in dialogue, or giving  information. In this context shown we can see its used to start a new scene and give us an idea of where our protagonists are. (If you want the feel of mid-shot ignore the two wide characters and focus on the man in the middle)

MEDIUM LONG SHOT

STAR WARS: The Empire Strikes Back
Medium Long Shot is very similar to Mid shot, except that it reveals far more to give the viewer an idea of the setting whilst retaining focus on character, in this angle we can get an idea on the character in the way they're presented and the way they present themselves. It can be similar to Two shot as its mainly presented with one or more characters, However the main purpose of the shot is to emphasise the background image.

LONG/WIDE SHOT

This shot shows us whats going on in the film and presents us with either many or none figures, but the main purpose of the shot is to show the surrounding shot where the viewer can the connate to analyse what the scenes all about and where the shot is. These type of shots are very common in opening sequences where they give audiences the context of the film they're about to watch, for example this image is taken from the opening of STAR WARS; A New Hope.
It's a full shot to remain focus on character but like Medium Long shot, it makes you look deeper into the film.
STAR WARS: A New Hope
TWO SHOT


STAR WARS: Force Awakens.
Two shot is a camera angle in which the shot encompasses over a shot of two people. The two subjects don't necessarily need to be together, as there are many shots where one actor is in the foreground (look at Over Shoulder Shot for example). These type of shots are used to establish the two characters emotions, they also help you learn the relationships between the characters, the shot can also be involved to include an introduction of a new character. Two shot doesn't necessarily have to be a still shot, it could follow the characters along from behind and still be a shot, simply as long as two characters are presented.

THREE SHOT


STAR WARS; A New Hope
Three shot, very similar to Two shot just there is one more character. These shots however, are very common within conference scenes or when characters meet, it can help the viewers analyse the status of the group and what their intentions in the film are. There is very little background view to prevent audience eyes from wondering and focus specifically on character faces, so that you can learn the characters and adapt to their emotions.

HIGH ANGLE SHOT


STAR WARS: Return Of The Jedi
High Angle Shot is a camera shot from above specifically used in Horrors or Action films. The shots intentions are to emphasise the danger of circumstances (as shown below) or make the character look weak and vulnerable, it's all dependent on the moment of the film. They can make the film more dramatic, it's general effect however, is to weaken the subject and emphasise the danger. In this case its essentially used to hide the boardwalk and show the creature below to give us an idea there is no way out for the character emphasising on the point of vulnerability.  

LOW ANGLE SHOT

STAR WARS: The Empire Strikes Back
Low Angle Shot is a very psychological shot where the influence is to give the focus character hierarchy and superiority, and intentionally create fear in the viewers so that they can see, this character is the real deal. The camera is positioned so that the Camera is angled below the sight of eye-line.  
OVER-THE-SHOULDER



STAR WARS: Revenge Of The Sith
Over-The-Shoulder shot is very common when two characters are in are in dialogue, it's a shot taken from a characters perspective where the lens can focus on the opposite characters reaction, as seen in the image, this is an example except its rare for both characters to face the camera.